Harry Smith

Name: Harry Smith, 32

Position: Espionage Agent

Skills

Agility: 3

Deception: 0+1d6

Technologist: 0

Perception: 4

Sociability: 4+1d6

Mental Defense: 2

Physical Defense: 2

Ranged Weapons: 0

Simple Weapons: 5

Medical: 0

Science: 0

Academia: 0

Health: 7

Mental Health: 7

XP: 0

Factions

Espionage: 3

Bureaucracy: 2

Addendum 1-A: Inventory of Possessions

Clothes, basics necessities. Cigars. Lighters. Note pads. Pens.

Addendum 1-B: Inventory of Equipment

A voice so suave it'll jam the bullets in your gun.

Memetically Patterned Clothing. They afford Harry +1d6 in both Deception, and Sociability. This boost counts towards the stat cap.

Addendum 2-A: Notable Character Traits

Frequently personable, knows how to work a person, and a situation to his advantage.

Addendum 2-B: Notable Character Flaws

Occasionally forgets to turn the charm off.

Addendum 3-A: Personnel History

Leland ████████ hired Harry Smith, then a private detective, age 26, to look into the disappearance of his wife, now known as D-███-██. On ██-██-95, Agent Smith's efforts were discovered, and he was detained. He has since proven a useful asset. █ years later, Agent Smith, now a capable member of the Foundation's Espionage division. On ██-██-11, Agent Smith requested a transfer to Site-023, and was approved.

Addendum 3-B: Miscellaneous

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Harry Smith
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