COMBAT EQUIPMENT MANIFEST
The following is a list of standard issue equipment that is to be issued to new hires or new arrivals at Site 23.
NOTE: The items listed below are the only weapons you may choose from when creating a character and give no bonuses. The others may only be acquired through in character sessions.
If there is a weapon you’d like to have, consult with Waxx. If approved, it will be added to the list.
New Hire standard equipment:
YOU MAY ONLY CHOOSE FROM THIS LIST WHEN CREATING A CHARACTER
Beretta M92F - 9x19mm Sidearm
H&K USP - .45 caliber Sidearm
AR-15 - .223 Automatic Rifle
H&K MP5A4 - 9x19mm Submachine-gun
Fighting knife or bayonet of operator’s choice
Weapons contained in the armory (list subject to change):
Ask a GM before using one!
Pistolet Makarova - 9x18mm Sidearm
Smith and Wesson Model 629 - .44 magnum Sidearm
M1911 - .45 caliber Sidearm
SKS - 7.62x39mm Battle Rifle
Multiple Kalashnikov series - 7.62x39mm Automatic Rifles
M-14 - 7.62x51mm Battle Rifle
Special weapons, requiring GM permission to be withdrawn from the armory:
YOU MAY NOT USE THESE WHEN CREATING A CHARACTER
SVD - 7.62x54r Designated Marksman’s Rifle, +1d6
M21 - 7.62x51mm Sniper’s Rifle, +1d6
M3 Super 90 - 12 gauge Pump-action Shotgun, +1d6
SPAS-12 - 12 gauge Semi-automatic Shotgun, +1d6
FN-P90 - 5.7mm Submachine-gun, +1d6
M249 - 5.56x45mm Squad Automatic Weapon, +1d6
Hand grenade - One use, deals double damage. (Enemies or players may jump on the grenade to take all of its damage. Others do not have to roll for damage if this is done.)